Note:Fore other plants see here or other modes of the game go here. There are no easy version enable plants on this page of unlock.
Player's House[]
Image | Plant | Descript
-ion |
Plants Food
Ability |
Sun Cost | Power-mint | Unlock | Recharge |
---|---|---|---|---|---|---|---|
Peashooter | Peashooters are your first line of defense. They shoot peas at attacking zombies. | Shoots a barrage of 60 peas. | 100 | Appease-mint | At the
Beginning |
Fast | |
Sunflower | Sunflowers are essential for you to produce extra sun. Try planting as many as you can! | Produces 150 sun. | 50 | Enlighten-mint | after beating | Fast | |
Wall-nut | Wall-nuts have hard shells which you can use to protect other plants. | Gives it a hard armor shell that shields it for 160 bites of health. | 50 | Enforce-mint | after beating
Day 2 |
Sluggish | |
Potato Mine | Potato Mines explode on contact, but they take time to arm themselves. Plant them ahead of zombies. | Instantly arms itself and sets two armed clones on random tiles. | 25 | Bombard-mint | after beating
Day 4 |
Slow |
Steam Ages[]
Image | Plant | Descript
-ion |
Plant
Food Ability |
Sun Cost | Power-mint | Unlock | Recharge |
---|---|---|---|---|---|---|---|
Flat-shroom | Flat-shrooms can only be planted on the sewer without a manhole cover, making it stop release toxic steam for a while. | Flat-shroom launches 1-2 more Flat-shrooms onto any open sewers. | 0 | Ail-mint | Day 1 | Fast | |
Gold Bloom | Gold Blooms produce a burst of sun all at once | N/A | 0 | Enlighten-mint | Day 3 | Very Slow | |
Lotus Root | Can absorb toxic steam to cause additional damage. | Lotus Root shoots a large amount of water droplets that can push zombies. At the end he shoots a large bubble that deals 800 damage per shot to all zombies in a 1x1 area. | 200 | Conceal-mint | Day 5 | Slow | |
Passionflower | Passionflower produces gears and throws them at the nearest zombies. | Passionflower will produce a gigantic gear, before throwing it at the nearest zombie. This gear lasts longer than the normal gear, and does damage to zombies in a 3x3 radius. | 125 | Mystic-mint | Day 7 | Fast | |
Fanilla | Can blow away the umbrella of the Gentleman Zombie | It shoots a twister that blows 5 random zombies off of the screen. | 75 | Contain-min | Day 8 | Sluggish | |
Machine
Flower |
Turns zombies into Passionflowers.
(currently) |
Turn into Passionflowers. (currently) | 400 | Contain-mint | Day 13 | Slow | |
Gas Cherry | Produces gasses that stuns zombies. | Gas Cherry will force an air bubble around their heads till they die. | 75 | Mystic-mint | Day 15 | Very Fast | |
Alchemist Convallaria Chemist (Lily of Alchemy) |
Lobs flowers at the closest zombies. | Alchemist Convallaria Chemist lobs five powerful flowers at random zombies. | 125 | Arma-mint | Day 19 | Sluggish | |
Mulberry Blaster
(Berry Blaster |
Fires mulberries randomly across the board. | Fires 7 mulberries at any random zombies, not necessarily the closest zombies near him or the lawn. | 150 | Arma-mint | Day 23 | Sluggish |
Power-mints[]
Image | Plant | Description | Sun Cost | Recharge |
---|---|---|---|---|
Fila-mint | Fila-mints do electric damage and provide a temporary boost to all Fila-mint Family plants on the lawn. | 25 | Instant |
Big Wave Beach[]
Image | Plant | Descript
-ion |
Plant Food
Ability |
Sun Cost | Power-mint | Unlock | Recharge |
---|---|---|---|---|---|---|---|
Acidic Citrus | Acidic Citrus shoots lemonade that can corrode the zombies' armor. | Rains lemonade droplets on the zombies three times. | 125 | Submerge-mint | after beating Day 4 | Fast | |
Coconut Sharpshooter | Fires small water saucers at zombies | Fires 60 small water saucers at random zombies. | 50 | Contain-mint | after beating Day 5 | Very Fast | |
Lily Pad | Lily pads let you plant non-aquatic plants on top of them | Create more four Lily Pads around it in a plus sign pattern. | 25 | Submerge-mint | after beating Day 6 | Fast | |
Tangle Kelp | Tangle Kelps pull zombies underwater. | Pull four random zombies underwater. | 25 | Submerge-mint | after beating Day 10 | Sluggish | |
Super Tangle
Kelp |
Super Tangle Kelps pull multiple zombies underwater. | Pull eight random zombies underwater | 125 | Submerge-mint | after beating Day 19 | Very Slow | |
Banana
Launcher |
Banana Launchers can fire explosive bananas at any tile on the lawn. | Shoots five bananas at random targets. | 500 | Arma-mint | after beating Day 22 | Fast | |
Cattail | Launches homing spikes at zombies, that can stun them for a moment. | Cattail emits a laser that gets larger and larger, that tracks down a random target. If the target is defeated, the laser will quickly move to another random zombie, similar to Magnifying Grass' Plant Food effect. | 325 | Submerge-mint (water)
Spear-mint (land) |
after beating Day 25 | Medicore | |
Electric Cattail | Launches electric homing spikes at zombies, that can stun them for a 10 seconds. | Electric Cattail sends a giant homing spike that can hit 4 zombies at most. | 325 | Fila-mint | after beating Day 27 | Medicore | |
Bowling Bulb | Bowling Bulbs roll shots that can bounce into multiple zombies. | Charges and throws three charged explosive bulbs at the same time. | 200 | Enforce-mint | after beating Day 29 | Fast | |
Guacodile | Guacodiles fire seeds from a distance. When attacked they will rush off the lawn biting any zombies they encounter. | Pushes back zombies nearby and creates two rushing Guacodiles. | 125 | Enforce-mint | after beating Day 34 | Fast | |
Droplet
Peashooter |
Fires water Droplets at zombies. | Droplet Peashooter concentrates on launching a series of forward frostbolts, doing some damage to a single enemy has a certain probability to freeze. The freezing effect lasts for 2 turns. It can extinguish the torch. | 100 | Dubmerge-mint | after beating Day 35 | Fast | |
Lotuspot | Lotuspots spots lotus seeds on the land, and fires lotus missiles in the water. | Fires a giant missiles to the frontmost target in the lane. | 200 | Arma-mint | after beating Day 37 | Fast | |
Melon-slice
Pitcher |
Fires half slice melons at zombie | Fires half slice melons at all zombies on the feild. | 200 | Arma-mint | after beating Day 4 | Sluggish |
Power-mints[]
Plant | Name | Description | Sun Cost | Recharge |
---|---|---|---|---|
Submerge-mint (formerly
Dampen-mint |
Submerge-mint wash out 3 zombies and provides temporary boost to Submerge-mint plants. | 25 | Instant |
Dark Ages[]
Image | Plant | Descript
-ion |
Plant Food
Ability |
Sun Cost | Power-mint | Unlock | Recharge |
---|---|---|---|---|---|---|---|
Sun
-shroom |
Sun-shrooms give small suns at first, then normal suns, and finally large suns. | Grows to last stage and gives 225 sun. | 25 | Enlighten-mint | after beating Day 1 | Fast | |
Puff
-shroom |
Puff-shrooms are short-range shooters that last for a limited time. | All Puff-shrooms shoot 30 spores and reset their timer. | 0 | Ail-mint | after beating Day 3 | Fast | |
Vacuum
-shroom |
Sucks in a zombie. | Sucks in all zombies in a lane. | 50 | Ail-mint | after beating Day 5 | Fast | |
Fume
-shroom |
Fume-shrooms release fumes that damage all zombies in an area. | Releases fumes that pushes every zombie ahead of it to the far right and damages them. | 125 | Ail-mint | after beating Day 7 | Fast | |
Sun Bean | Sun Beans infect zombies with sun. As a zombie takes damage they generate sun. | Kills the zombie who eats it and generates 0.2 sun for each DPS the zombie had left. | 50 | Enlighten-mint | after beating Day 10 | Sluggish | |
Coffee
Bean |
Coffee Bean wakes up sleeping plants and slightly increases their attack. | It will turn into a Macho Coffee Bean. | 25 | Ail-mint | after beating Day 16 | Medicore | |
Plantern | Plantern lights up fog and reveals invisible Bandit Zombies. | Shines in a 5x5 area and suns all zombies that walk or are in it for a while.. | 25 | Ail-mint | after beating Day 19 | Fast | |
Magnet
-shroom |
Magnet-shrooms remove helmets and other metal objects from zombies. | Attracts up to 20 metal objects and throws them down the lane. | 100 | Contain-mint | after beating Day 25 | Medicore | |
Wildfire
Stump |
Sets on fire in a 3x3 area, stunning them. | Sets all zombies on fire for 10 seconds. | 300 | Pepper-mint | after beating Day 28 | Very Slow | |
Doom
-shroom |
After being eaten the zombie will explode with diamonds. | Explodes all zombie in a 5x5 area. | 200 | Bombard-mint | after beating Day 30 | Very Slow | |
Hammer
-shroom |
Hammers all zombies in front of it. | Hammers all zombies in a lane. | 200 | Enforce-mint | after beating Day 35 | Very Slow |
Power-mints[]
Image | Plant | Description | Sun Cost | Recharge |
---|---|---|---|---|
Conceal-mint | Conceal-mints power up all shadow plants on the lawn, drag some number of zombies to their doom, and provide an additional temporary boost to Conceal-mint Family plants. | 0 | Instant |
Norce Regions[]
Image | Plant | Descript
-tion |
Plant Food
Abilitie |
Sun Cost | Power-mint | Unlock | Recharge |
---|---|---|---|---|---|---|---|
Cob
Cannon |
Cob Cannon can fire 3 a corn cobs on anywhere part of the lawn. | Fires corn cobs at 10 random zombies. | 500 | Arma-mint | after beating Day 3 | Sluggish | |
Tomato Splat | Splats when a zombie comes to close freezing it. | Freezes all zombies with tomato juice. | 50 | Bombard-mint | after beating Day 6 | Fast | |
Diamond
Ground Thorn |
Spikes Zombies that stand on it. Fires lasers at zombies from it's diamond. | 1-spikes all zombies on the field when in spike form.
2-lasers all zombies on the field when in diamond form. |
100 | Enchant-mint (far form)
Spear-mint (clo form) |
after beating Day 9 | Sluggish | |
Pineapple Cannon |
Fires pineapples at zombies | Pineapple Cannon launches five pineapples at random zombies on the screen. | 200 | Bombard-mint | after beating Day 18 | Medicore | |
Dogtail | Dogtail shoots 5 long spikes at once. | Fires a bunch of long spikes. | 275 | Submerge-mint | after beating Day 33 | Sluggish | |
Doomsday
Bomb Mushroom |
Explodes in a 3x3 area when a zombie come near it in all lanes. | Explodes all zombies in a lane. | 300 | Bombrad-mint | after beating Day 36 | Very Slow | |
Cob Bomber | Fires explosive cobs at zombies | Fires explosive cobs at every zombie on the field. | 500
(+200) |
Bombard-mint | after beating Day 42 | Very Slow | |
Sea Dragon | Splurts out harmful water at zombies in a 3x3 area infront. | Splurts out harmful water in a 3x5 area. | 500 | Submegre-mint | after beating Day 45 | Super Slow | |
Coconut Rocket Launcher |
Fires Colossal Explodable
Coconuts at zombies |
Shoots 3 Colossal Explodable Coconuts ate zombies. | 500 | Bombard-mint | after beating Day 48 | Super Slow | |
Devil 'peno | Sends fire balls at zombies | Sets the hole field on fire. | 500 | Enchant-mint
Pepper-mint |
after beating Day 60 | Super Slow |
Power-mints[]
Image | Plant | Description | Sun Cost | Recharge |
---|---|---|---|---|
Arma-mint | Arma-mints launch a volley of heavy stunning projectiles and provide a temporary boost to all Arma-mint Family plants on the lawn. | 0 | Instant |
Ancient Egypt[]
Image | Plant | Descript
-ion |
Plant Food
Ability |
Sun Cost | Power-mint | Unlock | Recharge |
---|---|---|---|---|---|---|---|
Grave Buster | Grave Busters consume graves they're planted on. | (only works if still eating) It will jump on another grave, after finishing the one it's one. | 0 | Contain-mint | after betting
Day 1 |
Medicore | |
Snow Pea | Snow Peas fire frozen peas making it hard for zombies to advance. | Slows down all the zombies in its lane, then shoots 60 ice-cold frozen peas rapidly. | 120 | Winter-mint | after betting Day 2 | Fast | |
Squash | Squashes will smash the first zombie that gets close. | Squashes two random zombies, then returns to where it was planted, squashing any zombies in that tile. | 50 | Enforce-mint | after betting Day 5 | Sluggish | |
Sun Pharaoh Flower | Gives 200 suns. | Generates 1000 suns. | 200 (+200) | Enlighten-mint | after betting Day 8 | Fast | |
Orange Chewer | Eats imps and fires beams at larger zombies | Eats all zombies in a lane. | 150 | Spear-mint | after betting Day 9 | Very Slow | |
Pomegranate-pult | Pomegranate Pults lob pomegranates at enemies. | It launches five pomegranates at five random zombies on the screen. | 200 | Bombard-mint | after betting Day 15 | Fast | |
Angel Starfruit | Launches stars in ten directions | Angel Starfruit will shoot a large amount of stars while rotating | 225 | Submerge-mint | after betting Day 18 | Sluggish | |
Twin Sunflower | Twin Sunflowers give twice as much sun as a normal sunflower. | Produces 250 sun. | 125 | Enlighten-mint | after betting Day 21 | Sluggish | |
Starfish Fruit |
Starfish fruit at high speed, can rely on a strong impact, have overturned armor zombie |
Unamortized all zombies on the field | 75 | Mystic-mint | after betting Day 23 | Very Slow | |
Foxtail | Fires 9 piercing spears at zombies. | Fiers 81 peircing spears at zombies. | 550 | Spear-mint | after betting Day 37 | Super Slow | |
Chomper | Chompers can swallow a zombie whole, but they are vulnerable while chewing. | Sucks in the three closest zombies in front of it, swallowing them, then burps, pushing any additional zombies or surviving zombie it has sucked in the lane to the right. | 150 | Contain-mint | after betting Day 40 | Fast |
Power-mints[]
Image | Plant | Description | Sun Cost | Recharge |
---|---|---|---|---|
Contain-mint | Contain-mints stun all zombies on the board and provide a temporary boost to all Contain-mint Family plants on the lawn. | 0 | Instant |
Pirate Seas[]
Image | Plant | Descript
-ion |
Plant Food
Ability |
Sun Cost | Power-mint | Unlock | Recharge |
---|---|---|---|---|---|---|---|
Solar Tomato | Solar Tomatoes stun zombies in a 3x3 area, causing each zombie to drop 50 sun. | 100 | Enlighten-mint | after beating Day 1 | Sluggish | ||
Wonder Pear | Causes a zombie that eats it to be weakened. | Weakens the 3 top strongest zombies on the field. | 75 | Encahnt-mint | after beating Day 4 | Fast | |
Barrel Cactus | Shoots spikes as zombies ramdely | Shoots spike balls to an enemy which has the lowest health. Deals double the damage if the enemy is at 30% or lower health. | 50 | Spear-mint | after beating Day 6 | Sluggish | |
Umbrella Leaf | Protects a 3x3 area of flying zombie targets | Protects the ring around it's protecting area more for the rest of the level. | 300 | Enforce-mint | after beating Day 18 | Sluggish | |
Magic Vine | Throws charged projectiles at enemies. | Magic Vine throws one huge plasma ball at the first zombie in its lane. | 200 | Enchant-mint | after beating Day 23 | Fast | |
Guerrequila | Attacks zombies within two tiles in front of it, and causes additional damage to armored zombies. | Guerrequila throws its sword up, grabs it, and slams it onto the ground that sends a shockwave that spews dirt along its path dealing huge damage to every zombie within its lane. | 325 | Spear-mint | after beating Day 32 | Sluggish | |
Cherry Bomb | Cherry Bombs blow up all zombies in an area of 3x3. | Destroyed zombies now produce 50 sun. | 150 | Bombard-mint | after beating Day 40 | Slow | |
Bonk Choy | Bonk Choys rapidly punch nearby enemies that are ahead or behind them. | Rapidly punches zombies on a 3x3 area around him. | 150 | Enforce-mint | after beating Day 46 | Fast |
Power-mints[]
Image | Plant | Description | Sun Cost | Recharge |
---|---|---|---|---|
Spear-mint | Spear-mints generates a number of higher-level Spikerocks on the board and provide a temporary boost to all Spear-mint Family plants on the lawn. | 0 | Instant |
Old Mars[]
Image | Plant | Descript
-ion |
Plant Food
Ability |
Sun Cost | Power-mint | Unlock | Recharge |
---|---|---|---|---|---|---|---|
Spring Bean | Spring Beans bounce back zombies that get too close. Will bounce them into water if nearby. | Bounces all zombies back 1 tile. | 50 | Contain-mint | after beating Day 1 | Sluggish | |
Chili Bean | Chili Beans deliver a crippling bout of gastrointestinal distress. | Creates three clones on random tiles. | 50 | Ail-mint | after beating Day 3 | Sluggish | |
Zombie Buster | Eats zombies when planet on them. | (only works if still eating) After finishing and it had plant food will jump onto another zombie. | 150 | Contain-mint | after beating Day 7 | Slow | |
Laser Bean | Laser Beans fire down the lane, hitting all of the zombies ahead of it. | Fires a laser from its mouth that damages everything in front of it. | 200 | Contain-mint | after beating Day 16 | Fast | |
Pea Pod | Pea Pods can be planted in the same space for up to 5 times the destruction. | Shoots 5 large peas, deals 20 damage per pea | 125 | Appease-mint | after beating Day 20 | Fast | |
Hurrikale | Hurrikales push back all zombies in their lane with a chilling wind. | Hurrikale pushes back all zombies on the field. | 100 | Contain-mint | after beating Day 26 | Medicore | |
Electric
Peashooter |
Electric Peashooters fire pea-like orbs that pass through zombies and crackle with electrical power, doing damage all the while. | Fires 3 large electric peas to the 3 closest zombies, dealing heavy damage. The peas then explode into smaller electric peas, which spread in a circular pattern while passing through zombies dealing electrical splash damage. | 200 | Ail-mint | after beating Day 34 | Fast | |
Bamboo Shoot | Bamboo Shoot attacks zombies up to four tiles in front of it. | Hits the last zombie in each lane and any zombies very close to it, flinging them off-screen if they are weak enough. | 175 | Appease-mint | after beating Day 40 | Fast | |
Rafflesia | Rafflesia produces spores that explode when they reach a zombie. | Releases spores that go on random tiles and explode, killing anything it hits on those tiles. | 350 | Ail-mint | after beating Day 59 | Medicore |
Power-mints[]
Image | Plant | Description | Sun Cost | Recharge |
---|---|---|---|---|
Pepper-mint | Pepper-mints set off lane-wide bursts of flame when planted and provide a temporary boost to all Pepper-mint plants on the lawn. | 0 | Instant |
Saving Mercury[]
Image | Plant | Description | Plant Food
Ability |
Sun Cost | Power-mint | Unlock | Recharge |
---|---|---|---|---|---|---|---|
Melon-pult | Melon-pults do heavy damage to a group of zombies. | Launches giant melons at all zombies that deal 2.5 times the damage of a normal melon. | 325 | Arma-mint | after beating Day 1 | Fast | |
Paint-shroom | Turns zombies into pant | Turn 5 random zombies into pant. | 225 | Ail-mint | after beating Day 5 | Very Slow | |
Cold Snapdragon | Cold Snapdragons breathe icy mist into 6 adjacent tiles. | Unleashes ice in a 3x3 area in front of it, dealing 60 damage shots and freezing zombies that do not get killed from it. | 150 | Winter-mint | after beating Day 7 | Fast | |
Spear Launcher | Fires 3 spears at zombies. | Shoots a spear at each zombi on screen. | 300 | Spear-mint | after beating Day 8 | Very Slow | |
Spikeweed | Spikeweeds destroy rolling objects and hurt any zombies that step on them. | Creates a barrage of spikes across the lane that drags zombies near him while damaging them. | 100 | Spear-mint | after beating Day 18 | Fast | |
Winter Melon | Winter Melons do heavy damage and slow groups of zombies. | Launches giant frozen melons at all zombies which deal 2.5 times damage of a normal frozen melon. | 500 | Arma-mint | after beating Day 30 | Fast | |
Grapeshot | Grapeshots explode and scatter bouncing projectiles in eight direction when a plant has been chomped on. | Sends a giant Grapeshot head that takes other 3 lanes. | 150 | Bombard-mint | after beating Day 40 | Slow | |
Repeater | Repeaters fire two peas at a time. | Shoots a barrage of 90 peas then spits a large pea worth 30 damage, for a total of 120 damage. | 200 | Appease-mint | after beating Day 70 | Fast | |
Kernel-pult | Kernel-pults fling corn kernels and paralyzing butter at zombies. | Launches butter at every zombie onscreen | 100 | Arma-mint | after beating Day 73 | Fast | |
Spikerock | Spikerocks destroy multiple rolling zombies and damage zombies that walk over it. | The same as Spikeweed, but deals more damage | 250 | Spear-mint | after beating Day 80 | Fast |
Wars, World[]
Image | Plant | Descript
-ion |
Plant Food
Ability |
Sun Cost | Power-mint | Unlock | Recharge |
---|---|---|---|---|---|---|---|
Flower Pot | Flower Pots allow you to plant a plant on the roof. | Multiplies it's in a 3x3 area anywhere possible on the screen. | 50 | Contain-mint | Given to
you at the beginning of Wars, World |
Sluggish | |
Sea-shroom | Sea-shrooms are aquatic plants that shoot short ranged spores. | Sea-shroom shoots 20 spores at zombies. | 0 | Submerge-mint | beating Day 10 | Fast | |
Cactus | Cactus fires a penetrating thorn that can damage multiple enemies. | Cactus' spikes become supercharged with electricity, increasing penetration. From now on Cactus will also deal doubled damage. | 175 | Spear-mint | beating Day 11 | Fast | |
Split Pea | Split Peas shoot peas forward and backwards. | Split Pea shoots 60 peas forward and 90 peas plus one giant pea that deals 600 damage backward. It is essentially the same two Plant Food effects of Peashooter (forwards) and Repeater (backwards) combined, the two plants that it fuses. | 125 | Appease-mint | after beating Day 18 | Fast | |
Starfruit | Starfruits shoot stars in 5 directions. | Starfruit will shoot ten giant stars in five directions, each dealing 80 damage per shot worth of damage to a single enemy. | 150 | Appease-mint | after beating Day 23 | Fast | |
Pumpkin | Pumpkins protect plants that are within their shells after launching its lid. | Multiplies itself in a 3x3 radius | 125 | Enforce-mint | after beating Day 24 | Slow | |
Blover | Blovers blow away all zombies in the air. | Blows all flying zombies on the field. | 50 | Contain-mint | after beating Day 47 | Fast | |
Cabbage-pult | Cabbage-pults hurl cabbages at the enemy. | Cabbage-pult it will launch big cabbages at every zombie and obstacle on the lawn, dealing ten normal damage shots to each zombie or obstacle. These cabbages are too big for Jester Zombie and Portal Zombie to deflect. | 100 | Arma-mint | after beating Day 58 | Fast | |
Marigold | Marigolds give you silver and gold coins. | Gives you 100 silver coins and one big Diamond equal to 20 diamonds. (30 at Lv.2, 50 at Lv.5 & 100 at Lv20) | 0 | Fila-mint | after beating Day 70 | Fast | |
Gloom-shroom | Gloom-shrooms fire heavy fumes in an area around them. | Turns into a Doom-shroom and explodes. | 150 | Ail-mint | after beating Day 102 | Very Slow | |
Fire
Peashooter |
Fire Peashooter shoots flaming peas down the lane. | Fire Peashooter blows a fire trail for three seconds that affects all tiles in front of her, destroying ice blocks and dealing a total of 1800 damage per shot to every zombie on the trail. | 175 | Pepper-mint | after beating Day 105 | Fast |
Power-mints[]
Image | Plant | Description | Sun Cost | Recharge |
---|---|---|---|---|
Bombard-mint | Bombard-mints set off a number of explosions on the board and provide a temporary boost to all Bombard-mint Family plants on the lawn. | 0 | Instant |
Beauty Venus[]
Rocky Earth[]
Freezing Pluto[]
Image | Plant | Descript
-ion |
Plant Food
Ability |
Sun Cost | Power-mint | Unlock | Recharge |
---|---|---|---|---|---|---|---|
Fire Gourd | Fire Gourd charges to unleash fire, causing damage continuously, particularly effective to weapon stands. | The
Fire Gourd will breathe fire in front of it that deals 1500 damage per shot and hitting all zombies within range. |
200 | Pepper-mint | after beating Day 10 | Medicore | |
Pepper-pult | Pepper-pults lob flaming peppers at zombies and keeps nearby plants warm. | Pepper-pult launches three giant flaming peppers at random zombies on screen, each pepper dealing 300 damage in a 3x3 area. Unlike other lobbed-shot projectiles, the giant peppers cannot be deflected or blocked by any means but can be negated by Imp Dragon Zombies. | 200 | Pepper-mint | after beating Day 40 | Sluggish | |
Lava Guava | Lava Guavas erupt, creating a lava pool that burns zombies. | Lava Guava creates a fissure in the ground on all tiles in front of him, dealing a total of 900 damage per shot over 12 seconds to all grounded enemies walking along the crack. | 75 | Pepper-mint | after beating Day 60 | Medicore | |
Rotten Red | Shoots rotten pomegranate and after every time, it fires a stronger projectile after killing a zombie. | Shoots 100 rotten pomegranate in three lanes. | 325 | Arma-mint | after beating Day 100 | Slow | |
Small Peach | Small Peach lasers zombies. | Small Peaches plant food effect is currently unknown. | 25 | Ail-mint | after beating Day 160 | Fast | |
E.M.Peach | E.M.Peaches explode and disable all machines in a 3x3 area. | (only works if a boosted seed packet) It will explode all machines in a 5x5 area. | 100 | Ail-mint | after beating Day 290 | Sluggish | |
E.C.Peach | E.C.Peach explodes and shuts down all mechanicals is 5x5 area | (only works if a boosted seed packet)It will explode all machines. | 300 | Ail-mint | after beating Day 300 | Slow | |
Rocket Shooter Pinecone | Blasts pinecones at zombies. | Blast 50 zombies of screen. | 325 | Arma-mint | after beating Day 350 | Fast | |
Because of a slight error, Apple Sniper looks like Rocket Shooter Pinecone instead. | Apple Sinper | Blast 3 apples at zombies. | Blast 9 apples at zombies. | 500 | Arma-mint | after beating Day 370 | Very Slow |
Dual Pistol Pinecone | After defeating a zombie, releases a special attack. | He fires six fireballs at the closest zombie in the lawn. If they kill the zombie, they will then home to next zombie. | 325 | Arma-mint | after beating Day 400 | Sluggish |
Gassy Jupiter[]
Image | Plant | Descript
-ion |
Plant Food
Ability |
Sun Cost | Power-mint | Unlock | Recharge |
---|---|---|---|---|---|---|---|
Lighthouse Flower | Laser out lights beams that stuns zombies from a 3x3 area. | Lasers all zombies in a 8x5 area. | 200 | Enlighten-mint | after beating Day 90 | Slow | |
Grass Lantern | When a Grass Lantern has been eaten it causes the zombie to explode. | Multiplies | 50 | Contain-mint | after beating Day 172 | Fast | |
Mocha Coffee
Bean |
Seds burning steam at zombies. | Creates a steams cloud has burns zombies for 30 seconds. | 25 | Pepper-mint | after beating Day 207 | Fast | |
Energy Bean | When eaten, makes zombies run of screen. | Multiplys. | 0 | Fila-mint | after beating Day 342 | Instant | |
Laser Bean | Laser Beans fire down a lane, hitting all zombies ahead of it. | Laser Bean fires a powerful laser blast from his mouth, dealing 1800 damage per shot to all zombies in the lane. | 200 | Fila-mint | after beating Day 400 | Sluggish | |
Small
Kumquat |
Shoots small spear like leafs at zombies. | Shot 100 spear like leafs at zombies. | 50 | Contain-mint | after beating Day 450 | Sluggish | |
Metallic Grapefruit | Fires metallic grapefruits at zombies that slow zombies down | Fires 1 giant metallic grapefruit. | 125 | Fila-mint | after beating Day 500 | Very Slow | |
Four-Leaf Blover | Blows away everything in front of it, including large plants. | (Must be done in 1-5 seconds when planted).
Blows away all zombies on field, but zombies. |
300 | Contain-mint | after beating Day 600 | Medicore |
Light Saturn[]
Image | Plant | Descript
-ion |
Plant Food
Ability |
Sun Cost | Power-mint | Unlock | Recharge |
---|---|---|---|---|---|---|---|
Magnifying Grass | Magnifying Grass turns sun into a bolt of colorful damage. | Magnifying Grass shoots a rainbow that burns zombies ahead of it one by one. This effect will last longer the more sun-producing plants (excluding Sun Bean). | 50 | Fila-mint | after beating Day 90 | Fast | |
Vigorous Brocoli | Aggro Brocco waves zombies attacking in the front and rear. | Vigorous Broccoli pulls a nearby zombie to him, tussles it, and flings it off the screen. | 150 | Mystic-mint | after beating Day 172 | Fast | |
Zombie Snap-trap | Zombie Snap-traps stall zombies and do not let them advance. | The Zombie Snap-trap will catch zombies in its range and eat them | 50 | Spear-mint | after beating Day 207 | Medicore | |
Venus Flytrap | Venus Flytrap, uses the body to attack the enemy | Digs itself into the ground and sucks in the first zombie that steps over it. | 100 | Spear-mint | after beating Day 342 | Slow | |
Atomic Bombegranate | Explodes when a zombie is in a 3x3 area around it | Explodes the holl field killing all plants and zombies but isself | 300 | Bombard-mint | after beating Day 400 | Very Slow | |
Dandelion | Dandelion releases powerful seeds to bomb zombies. | Dandelion will release two to five bombs that home in on random zombies and deal splash damage in 1x1 area. If there are no targets available, he will not create any bombs. | 175 | Bombard-mint | after beating Day 450 | Sluggish | |
Bomb Blueberry | Explodes a zombie when eaten. | Explodes all zombies on board. | 300 | Bombard-mint | after beating Day 500 | Very Slow | |
Small Chestnut | Power up Small Chest-nut Teams in a 5x5 area. | Temporarily turns into a Small Chest-nut Team | Bombard-mint | after beating Day 600 | Very Slow |
Twin Uranus, Neptune Battle[]
Image | Plant | Descript
-ion |
Plant Food
Ability |
Sun Cost | Power-mint | Unlock | Recharge |
---|---|---|---|---|---|---|---|
Bubble Flower | Creates a bubble that plants can live in, in a 5x5 area. | Creates bubble arrowned all zombies head on the field and which slowly kills the, | 0 | Contain-mint | after beating Night 100, (usable on nights
1 - 99.) |
Very Slow | |
Mine Apple | Explodes instantly. | N/A | 200 | Bombard-mint | after beating Night 150 | Fast | |
Banana Split | Fezzes zombies that eat it. | Freezes all zombies in a 5x5 area. | 50 | Winter-mint | after beating Night 203 | Sluggish | |
Space-Pea | Shoots peas at zombies. | Shoots 50 peas in a row and 3 large one. | 200 | Contain-mint | after beating Night 699 | Slow | |
Calm Chuck | Calm Chuck protect plants that are within their shells. | Calm Chuck multiplies anywhere on screen. | 75 | Enforce-mint | after beating Night 823 | Very Slow | |
Fire-shroom | Fire-shrooms heavily burns nearby zombies. | Fire-shroom heavily burns far away zombies. | 100 | Pepper-mint | after beating Night 824 | Slow | |
Pickled Peper | Pickled Peppers destroy 3 entire columns of zombies. | Pickle Pepper destroys all zombies on screen. | 125 | Bombard-mint | after beating Night 829 | Very Slow | |
Zapning Mushroom | Absorbs metal zombie objects in 5 seconds and zaps zombies. | Melts all metal zombies objects on screen also melting zombies holding/wearing them. | 500 | Fila-mint | after beating Night 846 | Very Slow | |
Slicing Mushroom | Slices zombies near it. | Launches a 3 spears in the air that will hite zombies. | 350 | Spear-mint | after beating Night 857 | Fast | |
Flamewood | Flamewoods turn peas that go through them into "Wild Fire Peas" that deal three times as much damage. | Turns all peas on the screen into "Wild Fire Peas". | 300 | Bombard-mint | after beating Night 900 | Very Slow |
Kongfu World[]
Image | Plant | Descript
-ion |
Plant Food
Ability |
Sun Cost | Power-mint | Unlock | Recharge |
---|---|---|---|---|---|---|---|
Monk Flower | Monk Flower produces 3 suns in 5 seconds and can move anywhere on the board after it has been planted. | Monk Flower will produce 20 suns. | 300 | Mystic-mint | By unlocking Kungfu World | Instant | |
Alarm Arrowhead | Alarm Arrowhead deals heavy damage to zombies while at the same time disabling machines | This has not yet been used in the game but is known that it has one. | 100 | Fila-mint | after beating Day 100 | Fast | |
Zoybean Pod | Zoybean Pods grow from sprouts to full pods, then split open to release helpful plant "zomboids" which attack zombies. | Zoybean Pod will instantly grow a Gargantuar Zomboid, which will continue to the right, attacking any zombies it encounters. | 200 | Mystic-mint | after beating Day 150 | Fast | |
Plumping Plummy | Attacks zombies by launching scattered plums | Plumping Plummy launches a large number of plums within a certain angle forwards. | 225 | Arma-mint | after beating Day 203 | Fast | |
Monkey-Kiwi (Monkeyfruit) |
Pulls out the Monkey King Bar and attacks the nearest zombie, causing damage to all zombies within the range | Monkey-Kiwi gets a giant Monkey King Bar and smashes zombies in a range of five tiles in front of him. | 200 | Mystic-mint | after beating Day 683 | Fast | |
Kung Fu Carrot | Karritie chops zombies in a 3x3 area | Karritie chops random every in a 5x5 area for 7 seconds. | 300 | Mystic-mint | after beating Day 699 | Slow | |
Escape Root | Escape Roots explode on contact, and can be swapped with other plants that are in danger. | Escape Root will summon two copies of himself next to a zombie one at a time that will turn into a random explosive plant. If there are no zombies, Escape Root will summon two explosives on himself. | 50 | Bombard-mint | after beating Day 823 | Sluggish | |
Smashing Beet | Smashes it's face, pounding zombies. | Smashes all zombies in a 3x3 area. | 225 | Contain-mint | after beating Day 824 | Sluggish | |
Monkey King Peashooter | Monkey King Peashooter Shoots Giant Peas at zombies wich can phase through them and can move after it has been planted. | Shoots large amounts of Giant Peas randomly on the board. | 300 | Mystic-mint | after beating Day 829 | Instant | |
Nezha Peashooter | The peas it fires can pass through multiple zombies and it can be moved after it has been planted. | Shoots large masses of peas randomly on the board. | 300 | Mystic-mint | after beating Day 846 | Instant | |
Super Chomper | Eats all zombies in the three 3 lanes infront. | Eats all zombies in the 3 lanes near (or it is in). | 300 | Spear-mint | after beating Day 857 | Very Slow | |
Vine-nut | Vine-nuts block zombies, cannot be jumped over and damage nearby zombies. | Slices all zombies in a lane. | 255 | Spear-mint | after beating Day 900 | Sluggish |
Power-mints[]
Image | Plant | Description | Sun Cost | Recharge |
---|---|---|---|---|
Reinforce-mint | Reinforce-mints push all zombies back and provide a temporary boost to all Reinforce-mint Family plants on the lawn. | 0 | Instant |
Circle Haumea[]
Image | Plant | Descript
-ion |
Plant Food
Ability |
Sun Cost | Power-mint | Unlock | Recharge |
---|---|---|---|---|---|---|---|
Board Beans | Board Beans sends out commandos to attack zombies in a nearby area. | for one minute, Board Beans will be able to spawn 6 horse beans that will attack the first couple of rows and have a shorter cooldown time for each attack. | 450 | Appease-mint | after beating Day 20 | Medicore | |
Reddish Radish | Reddish Radish explodes when bitten. | Explodes instantly. | 200 | Bombard-mint | after beating Day 27 | Fast | |
Zorrose | Attacks approaching zombies and launches a strong attack on their low life. | Zorrose stabs zombies in a 3x3 area. | 225 | Mystic-mint | after beating
Day 46 |
Sluggish | |
Charm-shroom | Shoots small heats at zombies. | Hypnotizes 3 random zombies. | 25 | Enchant-mint | after beating Day 47 | Medicore | |
Dazey Chain | Dazey Chains grow through stages, becoming more powerful and releasing a stunning puff of gas at each stage. | Dazey Chain will instantly grow to their final stage and release a stunning gas that lasts four seconds. | 150 | Contain-mint | after beating Day 50 | Fast | |
Oval Flower | Oval Flower stops zombies from moving when eaten | Oval Flower will now pause he whole game and will let only one plant from every lane move. | 0 | Enchant-mint | after beating Day 60 | Fast | |
Last Star | Last Stars can launch milk stars in five directions at once. | Launches milk stars in 20 directions for ten seconds. | 125 | Enchant-mint | after beating Day 70 | Fast | |
Golden Spinning
Dazey |
Spines when zombies are close, thus pushing them back. | Spines turn deadly for the rest of the round, actually being able to heart them. | 175 | Contain-mint | after beating Day 80 | Medicore | |
Water Gun Grass | Water Gun Grass can be planted directly underwater & on land, but is relatively short-ranged. | Fires a short-ranged targets in 3 lains for 10 seconds. | 25 | Submerge-mint | after beating Day 84 | Very Slow | |
Icy Fume-shroom | Icy Fume-shrooms shoot icy fumes that slow zombies, and can pass through screen doors. | Icy Fume-shroom shoots giant icy fumes at zombies. | 200 | Winter-mint | after beating Day 87 | Sluggish | |
Fu Ling Shroom | Throws tassels at zombies. | Explodes, blasting harmful tassels at zombies. | 100 | Enchant-mint | after beating Day 95 | Very Slow | |
Chilly Pepper | Explodes and makes all zombies go slow in a lane when planet. | Turns it into a Jalapeno. | 100 | Winter-mnit | after beating Day 98 | Very Slow |
Sky City[]
Image | Plant | Descript
-ion |
Plant Food
Ability |
Sun Cost | Power-mint | Unlock | Recharge |
---|---|---|---|---|---|---|---|
Ghost Pepper | Ghost Peppers haunt zombies that pass by and explode after a limited time | Ghost Pepper haunts all zombies in a 4x3 area, dealing a total of 1120 damage per shot over 3.5 seconds. The Plant Food effect will also reset Ghost Pepper's duration, allowing Ghost Pepper to stay on the lawn longer, similar to the plant food effect of Puff-shroom. | 200 | Pepper-mint | after beating Day 5 | Slow | |
Homing Thistle | Homing Thistles fire seeking shots at targets that are closest to home. | it spins and shoots blue needles that target zombies on the screen or tombstones and any lawn obstacles if there are insufficient zombies. The blue projectiles deal 12 normal damage shots each, and they sometimes encircle zombies for a long period of time. If there are no zombies present on the screen, it will fire the projectiles in a spiral shape. | 25 | Spear-mint | after beating Day 7 | Slow | |
Rotobaga | Rotobagas shoot projectiles along the four diagonals, in each direction that has a target. | Rotobaga fires 15 huge rutabagas in her usual four directions that each deal 70 damage. | 150 | Appease-mint | after beating Day 16 | Fast | |
Intesive Carrot | Intensive Carrot brings eaten plants back to life. | N/A | 100 | Enlighten-mint | after beating Day 18 | Fast | |
Saucer Squash | Emits light to capture zombies close to it. | Saucer Squash stuns all zombies on the screen. | 25 | Bombard-mint | after beating Day 20 | Slow | |
Cherry Bomber | Cherry Bomber drops Cherry Bomber Amo at zombies | Cherry Bomber makes the whole screen rain Cherry Bomber Amo. | 100 | Bombrad-mint | after beating Day 22 | Sluggish | |
Cherry Bomber Amo | 100 | Bombard-mint | Fast | ||||
Ampthurium | Absorbs thunderbolts and attacks in front of zombies. | Ampthurium removes charge from all plants who have it and attacks three zombies in front of them with lightning bolts. | 150 | Ail-mint | after beating Day 23 | Medicore | |
Cycloque | Creates a vortex that pulls zombies together | Zombies will be pulled together normally but will not be spread out. | 75 | Enchant-mint | after beating Day 27 | Slow |
Power-mints[]
Image | Plant | Description | Sun Cost | Recharge |
---|---|---|---|---|
Ail-mint | Ail-mints poison all zombies when planted and provide a temporary boost to all Ail-mint Family plants on the lawn. | 0 | Instant |
Tropical Storm Forest[]
Image | Plant | Descript
-ion |
Plants Food
Ability |
Sun Cost | Power-mint | Unlock | Recharge |
---|---|---|---|---|---|---|---|
Witch Hazel | Witch Hazel uses magical sorcery to transform zombies into Puff-shrooms. | Witch Hazel will transform the closest zombie in her range into a Fume-shroom. If there are any Wizard Zombies in her range, then she will target them instead. | 175 | Enchant-mint | Day 2 | Sluggish | |
File:Peafowlflowers&t.png | Peafowlflower | Stuns zombies. | Peafowlflower will hypnotizes zombies. | 25 | Appease-mint | Day 3 | Fast |
File:Cludberrys&t.png | Cludberry | Pounds zombies. | Cludberry will randomly pound in 3x3 area | 200 | Enforce-mint | Day 5 | Slow |
File:Light-trees&t.png | Light-tree | Opens up dark pages of the field. | Explodes a random zombies or plant. | 100 | Enlighten-munt | Day 12 | Medicore |
File:Yelling Flowers&t.png | Yelling Flower | Creates damaging sound waves that stuns zombies. | Yelling Flower will eat one zombie. | 50 | Contain-mint | Day 13 | |
Sap-fling | Sap-flings create zombie-slowing puddles of sap. | Sluggers all whole board | 175 | Contain-mint | Day 15 | Fast | |
Juniper | Juniper throws berries that splat and that stuns zombies. | Sluggers half the board. | 150 | Contain-mint | Day 18 | Instant | |
File:Tangle Roses&t.png | Tangle Rose | Tangles zombies. | Tangles all zombies on the board. | 100 | Contain-mint | Day 21 | Instant |
File:Star Strangelers&t.png | Star Strangeler | Shoots stars that strangle zombies. | Becomes a Last Star for 5 seconds. | 175 | Mystic-mint | Day 24 | Slow |
File:Flying Pea-drones&t.png | Flying Pea-drone | Shoots peas from above. | Shoots 60 peas. | 0 | Mystic-mint | Day 29 | Fast |
Bananasaurus Rex | Bananasaurus Rex can eat a zombie whole. | Eats all zombies in a column | 300 | Spear-mint | By completing Tropical Storm Forest | Very Slow |
Power-mints[]
Image | Plant | Description | Sun Cost | Recharge |
---|---|---|---|---|
Engligten-mint | Enlighten-mints give a burst of sun when planted, and provide an additional temporary boost to Enlighten-mint Family plants. | 0 | Instant |
Dragon's Palace[]
Image | Plant | Description | Plant
Food Ability |
Sun Cost | Power-mint | Unlock | Recharge |
---|---|---|---|---|---|---|---|
Fire Wire | Straps itself around zombies and strangles them | Strangles all zombies in a row | 125 | Pepper-mint | Day 1 | Sluggish | |
Triplet Sunflower | Produces 3 suns every 1 minute | Produces 300 suns. | 300 | Englighten-mint | Day 5 | Slow | |
Pine-Cold-Apple | Stuns zombies that frosting them. | Frosts all the zombies on the field | 50 | Winter-mint | Day 6 | Fast | |
Iron Palm | Stuns zombies. | Stuns all zombies in a random 3x3 area. | 125 | Contain-mint | Day 17 | Very Slow | |
Soybean Cataplut | Throughs soybeans at zombies. | Throughs soybeans at every zombie on screen. | 500 | Arma-mint | Day 20 | Very Slow | |
Dragon Spinegrass | Slices zombies. | Spins in a larger circle for 5 seconds. | 0 | Mystic-mint | Day 21 | Fast | |
Sweat Pea | Fires sweat peas at zombies. | Sweat Pea holds herself up and forces 50 peas from the ground under every zombie. | 250 | Mystic-mint | Day 30 | Very Fast |
Power-mints[]
Image | Plant | Description | Sun Cost | Recharge |
---|---|---|---|---|
Mystic-mint | Mystic-mints puff away zombies and temporary boosts Mystic-mint plants. | 0 | Instant |
Mesozoic Mash Up[]
Image | Plant | Discript
-ion |
Plant
Food Ability |
Sun Cost | Power-mint | Unlock | Recharge |
---|---|---|---|---|---|---|---|
Primal
Peashooter |
Primal Peashooters shoot heavy stunning peas at zombies. | Primal Peashooter
gains Stegosaurus-like plates on its head and will shoot five rock peas that look identical to its regular ones. |
175 | Appease-mint | Day 2 | Sluggish | |
Primal Sunflower | Primal Sunflowers pop out large suns instead of regular ones. | Primal Sunflower generates three big suns worth 225 sun in total. | 75 | Enlighten-mint | Day 3 | Fast | |
Aloesaurus | Aloesaurus can devour zombies and can heal plants. | Explodes in a 3x3 area. | 200 | Mystic-mint | Day 4 | Sluggish | |
Primal Lily Pad | Primal Lily Pads let you plant non-aquatic plants on top of them in poisonous waters. | Primal Lily Pad will poison zombies in the water for 10 seconds. | 250 | Submerge-mint | Day 6 | Sluggish | |
Plasma Pea | Shoots plasma peas at zombies. | Shoots 1 large pea that takes 3 rows. | 300 | Ail-mint | Day 10 | Slow | |
Celery Cannon | Celery Cannons shoots explosive celeries at zombies. | Explodes and will not respawn. | 150 | Bombard-mint | Day 12 | Very Slow | |
Primal Wall-nut | Primal Wall-nuts cost a bit more than typical Wall-nuts, but they can be planted much more quickly. | Primal Wall-nut gains a rock armor with a drawing of a Wall-nut on itself, capable of absorbing 8000 additional damage or one additional Gargantuar smash, totaling the amount of maximum damage to 12000 and the amount of Gargantuar smashes to 4. | 75 | Reinforce-mint | Day 15 | Fast | |
Primal Potato
Mine |
Primal Potato Mines cost more than regular Potato Mines, but they arm more quickly and do damage over a larger area. | Primal Potato Mine will instantly arm himself (even if he is not fully armed) and will create two new and fully armed Primal Potato Mines on two random tiles, similar to its modern counterpart's plant food ability. | 50 | Bombard-mint | Day 21 | Sluggish | |
Dinonip | Dinonip can eat nearby zombies and spit out undigested eggs. | Dinonip will roar to counter the dinosaur stampede in Mesozoic Mash Up, and will eat 4 zombies in a 3x3 area. | 75 | Spear-mint | Day 23 | Fast | |
Perfume-shroom | Perfume-shrooms enchant dinosaurs and charm them into working against the zombies. | Temporarily changes to a vertical line. | 150 | Contain-mint | Day 24 | Slow | |
Primal Snow Pea | Fires heavy-damaging snowballs that roll down the lane hitting up to 5 zombies and slowing them down. | Freezes the lane and fires 5 snowballs that hit the whole lane. | 175 | Winter-mint | Day 27 | Very Slow | |
Primal Cherry
Bomb |
Does Damage in a 5x5 area instead of a 3x3 area. (Note:explodes only one head). | Explodes both heads, blowing up all the zombies on feild. | 200 | Bombard-mint | Day 29 | Sluggish |
Power-mints[]
Image | Plant | Description | Sun Cost | Rencharge |
---|---|---|---|---|
Winter-mint | Winter-mints chill all zombies present on the board when planted and provide a temporary boost to all Winter-mint Family plants on the lawn. | 0 | Instant |
Beauty of the Underworld[]
Image | Plant | Descript
-ion |
Plant
Food Ability |
Sun Cost | Power-mint | Unlock | Recharge |
---|---|---|---|---|---|---|---|
Narcissus | It blows bubbles that harm zombies, big bubbles can blow complete zombies away. | Narcissus spits a large numbers of bubbles within a certain angle forwards. These bubbles also have a chance to spawn bubbles on zombies' headwear. | 300 | Fila-mint | Day 1 | Fast | |
Rolling
Wet Melon |
Rolling Wet Melon roll along paths and kill any zombies on them. | Multiplies by 1 (even works on tiles with plats on them). | 125 | Winter-mnit | Day 4 | Sluggish | |
Magma Pea | Shoots magma peas at zombies and melts when a zombie is close. | Shoots 1 giant magma-pea and temporary burns the lawn in front. | Enlighten-mint | Day 10 | Medicore | ||
Krakenweed | Pulls zombies underground. | Pulls 5 random zombies underground. | Mystic-mint | Day 12 | Medicore | ||
Double Sea-Pea | Shoots 3 water peas at zombies. | Same as Peashooter only twice as much. | 125 | Arma-mint | Day 14 | Slow | |
Spirit Vine | Strangles zombies to they pop. | Randomly grows a vine on screen until a zombie in dragged down. | 175 | Enchant-mint | Day 16 | Fast | |
Pickle | It pickless zombies making them harmless. | Pickles 3 random zombies. | 25 | Enchant-mint | Day 21 | Very Fast | |
Scorpion Flower | Stings zombies. | Gains a larger stins and random stings across the board. | 200 | Spear-mint | Day 23 | Very Slow | |
Spiky Pea | Spiky Pea shoots spiny peas and small spikes. | Spiky Pea with shoot 3 large spiny peas. | 300 | Spear-mint | Day 36 | Sluggish | |
Sod | Sods fill in pathways allowing plants to be placed. | Drages the closet zombies under. | 25 | Contain-mint | Day ?? | Fast |
Power-mints[]
Image | Plant | Description | Sun Cost | Recharge |
---|---|---|---|---|
Death-mint | Death-mints drains the energy of zombies and provides a temporay boost to Time-mint. | 100 | 0 |
Mystic Castle[]
Image | Plant | Descript
-ion |
Plant
Food Ability |
Sun Cost | Power-mints | Unlock | Recharge |
---|---|---|---|---|---|---|---|
Stallia | Stallias slow down zombies with a puff of perfume. | Stallia releases perfume that covers the entire screen in a purple shade for a split second, slowing all present zombies for 18 seconds. | 0 | Contain-mint | Day 3 | Sluggish | |
Explosive Dandy | Explosive Dandy Creates small explosions in a 3x3 area. | Explosive Dandy creates a big explosion that dealt heavy damage in a 5x5 area. | 200 | Bombard-mint | Day 4 | Fast | |
Ganoderma | Ganodermas shoot spores at zombies, and very good at removing goop. | Ganoderma creates a circle of light around themselves, witch stun zombies. | 100 | Conceal-mint | Day 7 | Medicore | |
Pea Knight | Shoots hard peas that push zombies. | Shoots 1 big pea. | 225 | Enforce-mint | Day 10 | Slow | |
Toss Moss | Tosses away zombies. | Multiples by one. Does not work if field is full. | 0 | Contain-mint | Day 17 | Instant | |
Metal Petal | It spins pushing back and stunning zombies. | Metal Petal will produce 3 metal suns (same as 10 large suns). | 25 | Fila-mint | Day 19 | Sluggish | |
Long Piped Shooter | Shoots peas up close with out taking damage. | Shoots 20 peas (short ranged). | 300 | Fila-mint | Day 20 | Slow | |
Twin Guard Carrot | Drill in the ground and wack them from underneath | N/A | 23 | Arma-mint | Day 34 | Slow |
Power-mints[]
Image | Plant | Description | Sun Cost | Recharge | Special |
---|---|---|---|---|---|
Enchant-mint | Enchant-mints randomly hypnotize a random number of zombies and provide a temporary boost to all Enchant-mint Family plants on the lawn. | 0 | Instant | Unlock - (1 - 20) | |
Time-mint | Time-mint slows down 3 random zombies and provide a temporary boost to all Time-mint Family plants on the lawn. | 0 | Instant | Days 21 - 40- |
Modern Day[]
Image | Plant | Descript
-ion |
Plant
Food Ability |
Sun
Cost |
Power-
mints |
Unlock | Recharge | Shadow
form |
---|---|---|---|---|---|---|---|---|
Moonflower | Moonflowers radiate a glow that powers up adjacent Shadow plants. | Produces sun, and creates a barrier for itself. | 50 | Conceal-mint | Day 1 | Medicore | ||
Caulipower | Caulipowers use their mental powers to hypnotize random zombies and turn them against their former friends. | Tosses five random zombies off the screen. | 300 | Enchant-mint
Conceal-mint (shadow form) |
Day 4 | Very Slow | ||
Shadow-shroom | Shadow-shrooms poison zombies who eat them, inflicting damage over time. | Poisons all zombies on the lawn. Deals heavy damage to those who are already poisoned. | 50 | Conceal-mint | Day 2 | Medicore | ||
Three
Tired Pea |
Shoots 3 poison peas | Shoots 2 giant poison peas. | 200 | Conceal-mint | Day 10 | Slow | ||
Nightshade | Nightshades are shadow plants that smack zombies with slappy leaves. | Regenerates all its leaves, and shoots out three powerful leaves. Leaves shot are now glowing and deal more damage. Lasts until the plant is destroyed | 75 | Conceal-mint | Day 19 | Fast | ||
Dusk Lobber | Dusk Lobbers are shadow plants that lob explosive buds down the lane. | Lobs 4 big buds on the lawn, deals 3x3 area damage. | 150 | Conceal-mint | Day 27 | Sluggish | ||
Grimrose | Grimroses are shadow plants that behave like landbound Tangle Kelps, dragging zombies into the dirt. | Instantly drag the strongest zombies on the lawn into the dirt. | 75 | Conceal-mint | Day 34 | Sluggish | ||
Shadow Peashooter | Shadow Peashooters are shadow plants that fire shadowy peas at zombies. | Creates a shadowy pea that deals damage to zombies. When powered, it'll create a spirit bomb that'll do massive damage to most of the zombies. | 125 | Conceal-mint | Day 45 | Fast |
Power-mints[]
Image | Plant | Description | Sun Cost | Recharge |
---|---|---|---|---|
Appease-mint | Appease-mints fire a volley of huge peas that break into smaller peas and provide a temporary boost to all Appease-mint Family plants on the lawn. | 0 | Instant |
Premiums[]
Twins Shop "Al"[]
Image | Plant | Descrip
-tion |
Plant
Food Ability |
Sun Cost | Power-mint | Price | Recharge |
---|---|---|---|---|---|---|---|
Quad Flower | Produces 4 suns every 2 seconds and siaperes every 30 seconds. | Produces sun's 10 times faster | 500 | Enlighten-mint | 600 coins | Very Slow | |
Goopy Snap Pea | Shoots Goopy heads and eats zombies that are near. | Eats all zombies in a lane. | 250 | Conceal-mint | 1, 000 coins | Sluggish | |
Humpback
Flower |
Sprays nearby zombies with water | Slashes zombies on the screen at the time it is given the plant food. | ??? | Submerge-mint | 50 gems | Medicore | |
Tortoise Shell Flower | Unknown | Unknown | ??? | Contain-mint | 100 gems | Slow | |
Primal Rafflesia | Prim Rafflesia can launch venoms balls to attack zombies and cause slow effect. | Lobs 5 venom ball at the random zombies. | 450 | Mystic-mint | 50 mints | Fast | |
Primal Hypno-shroom | Hypnotizes the first three zombies to interact with it. | Hypnotizes every zombie on the screen who isn't a boss. | 200 | Enchant-mint | 50 mints | Very Slow | |
Primal Lava Guava | Makes a 3x3 area of lava tiles, and you can tap and drag a place to fire a lava shot at it, creating a lava tile there | Fires 5 Lava Shots at random tiles and Makes 3 lanes full of lava tiles. | 500 | Arma-mint | 50 mints | Slow | |
Wasabi Whip | Wasabi Whips lash out with their flaming whips, delivering whippings to zombies both in front and behind. | Wasabi Whip will spin his flaming whip around in a 3x3 radius, similarly to Bonk Choy. | 225 | Enforce-mint | 200 mints | Fast | |
Ice-shroom | Slows done all zombies on the field by freezing them and slightly damages them. | Turns the field into ice. | 75 | Winter-mint | 200 mints | Slow | |
Frost-shroom | Freezes 5 random zombies on screen and slightly damages them every 10 seconds. | Freezes all zombies on field. | 50 | Winter-mint | 200 mints | Sluggish |
Twinkly Dinkles[]
Image | Plant | Descript
-ion |
Plant
Food Ability |
Sun Cost | Power-mint | Price | Recharge |
---|---|---|---|---|---|---|---|
Aloe Vera | Shoots giant droplets that drown zombies, and last 5 seconds. | Drowns 5 random zombies in water droplets until they die. | 0 | Submerge-mint | Free | Fast | |
Crymato | Turns a solid tile into a water tile. | N/A | 100 | Submerge-mint | 25 coins | Sluggish | |
Primal Repeater | Shoots 2 rocky peas that have a chance to stun zombies for 2 seconds but has a slow recharge. | Shoots 10 big rocky peas that knock back zombies and shoots a Primal Wall-nut in a random spot. | 300 | Arma-mint | 25 coins | Slow | |
Tough-shroom | Tough-Shroom is a weaker version of a Wall-nut that costs less sun. | Gains metal armor, fully recovering it and doubling its health. | 125 | Enforce-mint | 25 coins | Sluggish | |
Sea Pea | Shoots peas in the water. | Turns into a water based Gatling pea and shoots 100 from the water and 1 giant one. | 15 | Submerge-mint | 25 coins | Slow | |
Cantaloupe-pult | Throws Cantaloupes at zombies. | Throws Cantaloupes at every zombie on the board when Cantaloupe-pult has been given | 175 | Arma-mint | 50 coins | Sluggish | |
Primal Fire Peashooter | Shoots fiery rocky peas that knock zombies back. | Burns the lane, killing every zombie in sight and fires 5 flamming rocky peas. | 250 | Arma-mint | 100 mints | Fast | |
Primal Homing Thistle | Targets the farthest zombie from home. | Same as Homing Thistle. | 275 | Spear-mint | 250 mints | Sluggish | |
Aloe | Aloe heals injured plants to their immediate right. | Aloe will instantly heal every plant in a 3x3 radius around him to full health (or overheals them if leveled up). | 75 | Reinforce-mint | 250 mints | Sluggish | |
Primal Aloe | Primal heals injured plants to their immediate right from zombie health. | Primal Aloe will instantly heal every plant in a 5x5 radius around him to full health (or overheals them if leveled up). | 375 | Reinforce-mint | 500 mints | Medicore | |
Sweet Potato | Sweet Potatoes attract zombies from other lanes when they are close by. | Sweet Potato fully heals herself and attracts all zombies in a 4x3 area. Love hearts will radiate off her body as she hops up and down with an expression of joy and excitement. | 150 | Reinforce-mint | 100 gems | Sluggish | |
Holly Barrier Leaf | Lands and creates a blast. | N/A | 0 | Submerge-mint | 100 gems | Sluggish | |
Firebloom Queen | Firebloom Queen attacks far enemies, and releases fire to close enemies | Firebloom Queen blows fire trails on her lane and the adjacent lanes for six seconds, similarly to Fire Peashooter. This affects all tiles in front of her. | 450 | Fila-mint | 125 gems | Sluggish | |
Frightling-shroom | Sends a fire ball at zombies and makes them explode. | Explodes all zombies in a 3x3 radius. | 500 | Bombard-mint | 300 gems | Very Slow | |
Spirit Pea | Shoots spirit peas at zombies and floats above them. | Temporarily provides a boost to all Conceal-mint plants. | 500 | Conceal-mint | 1000 gems | Very Slow |
Card Plants[]
Image | Plant | Descript
-ion |
Plant
Food Ability |
Sun Cost | Power-mints | Amount
of Cards |
Recharge |
---|---|---|---|---|---|---|---|
Banana Chucks | Banana Chucks wacks zombies. | Banana Chucks will then wacks all zombies on the board. | 50 | Enforce-mint | 25 Banana Chuck Cards | Sluggish | |
Candied Fruit | Chucks heads at zombies with stick down zombies. | Shoots up 12 heads randomly. | 125 | Arma-mint | 25 Candied Fruit Cards | Medicore | |
Carrot Missile | Carrot Rockets fire carrot rockets at zombies. | Carrot Rocket shot out rockets which dealt huge damage to the zombies they hit. | 125 | Arma-mint | 50 Carrot Missile Cards | Fast | |
Blue Flaming Torchwood | Turns zombies on fire. | N/A | 150 | Pepper-mint | 100 Blue Flaming Torchwood Cards | Slow | |
Apple Saucer | Stuns all zombies in a 3x3 radius. | Stuns all zombies on the field for 5 seconds. | 125 | Mystic-mint | 125 Apple Saucer Cards | Sluggish | |
Blaze Gold | Blaze Gold's lob projectiles, but can be tapped to give 150 sun. | Will generate 200 suns. | 200 | Enlighten-mint | 175 Blaze Gold Cards | Fast | |
Primal Cattail | Is able to shoot three small spikes at any zombie on the lawn, and can scratch zombies in a 3x3 area around it. It may sometimes paralyse them and send them backwards. It can be planted on wet sand. | Shoots 160 small spikes in random directions before unleashing a giant spike, which deals instakill damage to the zombie closest. | 300 | Submerge-mint | 200 Primal Cattail Cards | Very Slow | |
Poison Pitcher | Shoots spit that has a chance to poison zombies, making them take damage over time. | Shoots a giant sludge bomb and poisons zombies on screen. | 200 | Ail-mint | 225 Poison Pitcher Cards | Fast | |
Baby Chomper | Slowly Suck on zombies. | Sucks on zombies in a random column. | 25 | Spear-mint | 225 Baby Chomper Cards | Fast | |
Grump Security Guord | Pushes zombies.
If at home, will pull with vine. |
Pushes all zombies back for 10 seconds. | 100 | Contain-mint | 225 Security Gourd Cards | Very Slow | |
An error in coding stops its design being seen. | Advise Security Guord | Drages zombies underground.
If at home, will pull with vine. |
Drages all zombies under the ground. | 100 | Contain-mint | 225 Security Gourd Cards | Very Slow |
Chief Security Gourd | Squishes zombies.
If at home, will pull with vine. |
Squishes all zombies for 10 seconds. | 100 | Contain-mint | 225 Security Gours Cards | Very Slow |
Pinata Party Plants[]
Some Pinata Parties will give you a plant and then show up with the pinata to pop 3.
Image | Plant | Descript
-ion |
Plant
Food Ability |
Sun Cost | Power-mint | Pinata
Party |
Recharge |
---|---|---|---|---|---|---|---|
Water
Currant |
Sends back zombies. | Washes away all zombies. | 300 | Submerge-mint | Turrent Flow
(Autumn and Winter) |
Slow | |
Banana
Hook |
Hooks zombies. | Stuns all zombies on board. | 300 | Contain-mint | Mystic City | Very Slow | |
Shade Shooter | Shoots shady peas at zombies, that only travel 5 titles. | Shoots a shady pea that travel 7 tiles, or until it hits a zombie. | 350 | Conceal-mint | Merry
Zombstmas |
Instant | |
Poppy of Fire | Sets zombies on fire wich eat it. | Multiplys by 1. | 200 | Pepper-mint | Anzac Rebirth | Sluggish | |
Gravity Drop | Send large gravity balls at zombies. | Melts all zombies on screen | 375 | Pepper-mint | Spacey Space
Bar |
Mediocre | |
Turrentshooter | Shoots water peas that are stronger than Droplet Shooters | Shoots 1 pig water pea. | 300 | Submerge-mint | Turrent Flow
(Spring & Summer) |
Slow | |
Snap Grass | Traps zombies in to, stunning them. | Brings all zombies underground. | 25 | Contain-mint | Snapy Stinger | Sluggish | |
Apriwhip | Whips zombies in front. | Whips rapidly in a 3x3 radius | 25 | Contain-mint | Zomboid Time | Slow | |
Teleporting
Onion |
Teleports zombies to the start. | Teleports it self to the start. | 10 (coins) | Enchant-mint | Challenge of
the Plants |
Very Fast | |
Hypno-flower | Blows up and hypnotizes all zombies in a row. | Unknown | 0 | Mystic-mint | Hypnotistic | Slow |
Trivia[]
- Some plats (like Cattail and Diamond Ground Thorn), have more than one form, along with some of these forms having over power-mints (e.g. Cattail Water form is a Submerge-mint plant, but the land form is a Spear-mint plant).
- Despite Blueberry Bomb being an exploding plant it is in the Appease-mint family.
- Despite Last Star being a mystic plant, it is in the Enchant-mint family.
- Just to note, some of the plants, (like Paint-shroom), have been taken from over people.
- Poison Pitcher has been copied from Plants vs. Zombies: Fusion Ultimate.
- Baby Chomper was copied of an article called 'Chomppuppy' from pvzcc.fandom, with a slightly edited design
- Blaze Gold was copied of an article called 'Blaze Gold' from pvzcc.fandom.
- Primal Aloe, Apple Saucer, Blue Flaming Torchwood and Frightling-shroom (called Flame Doom-shroom on the article) designs where taken, though were given new abilities.
- Primal Hypno-shroom, Primal Cattail, Primal Homing Thistle, Primal Fire Peashooter, Primal Repeater, Primal Lava Guava, Primal Snow Pea and Primal Cherry Bomb were completely copied from an article called 'Primal Plants' from pvzcc.fandom.
- Paint-shroom and Spear Launcher (called 'Spaer-mint on the article), were copied from the pvzcc.fandom.
- Some image designs were not done by me (this excludes the ones in the actual game (without a changed design) and Cherry Bomber and Cherry Bomb Amo).
- Currently, Gold Bloom, Mine Apple, Intensive Carrot, Holly Barrier Leaf and Crymato are the only plants in the game being an instint use this will be changed in an upcoming update (which will exclude Holly Barrier Leaf, which will stay as an instant use plant from it's ability).
- Doom-shroom, Ice-shroom and plants that were originally instant use plants are no longer instant use.
- Twin Guard Carrot and Blue Flaming Torchwood not being an instint use plant, have no plant food ability.
- Machine Flower's ability and Plant Food Effect will be changed in an upcoming update.